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Welcome to the Kids and Teens Summer Program at Curious Kids Club!


We are pleased to announce the start of registration for our Intellectual Day Camp 2015 in Englewood, NJ. Please review the schedule and description of the intellectual camp activities shown below. If you would like to learn more or register for one of the two-week sessions, please submit the inquiry form at the bottom of this page, or simply give us a call at 201-421-8621. 

Session I  (Ages 10-13): June 29 - July 10 - $800.00. Monday-Friday, 9 business days*.
Session II (Ages 10-13): July 13 – July 24 - $850.00 Monday-Friday, 10 business days.
Bring your own lunch Mon-Thu. Pizza Fridays.
*Jul 3rd - No camp.



Session I: Late Registration Period is May 12 - May 20, will incur a $100 late registration fee.
Session II: Late Registration Period is May 20 - May 28, will incur a $100 late registration fee.


Pick-up Times  
4:00 p.m. Pick-up (6 Classes). After care is available on request, at a cost of $50 per week.
Daily Schedule
  • Period 1: 9:00 a.m. - 10:00 a.m.
  • Period 2: 10:00 a.m. – 11:00 a.m.
  • Period 3: 11:00 a.m. - 12:00 a.m.
  • Lunch: 12:00 p.m - 1:00 p.m.
  • Period 4: 1:00 p.m. - 2:00 p.m.
  • Period 5: 2:00 p.m. - 3:00 p.m.
  • Period 6: 3:00 p.m. - 4:00 p.m. (4:00 p.m. campers prepare for departure)
  • 4:00 p.m. - 5:00 p.m. After Care.
    Please Note: If your child is not picked up by 5:00 p.m., you will be charged a late pick-up fee of $25.00 per half hour.

Session I

Period 1: Speeches of Great Leaders/Enhanced Public Speaking.

What do Susan B. Anthony, Steve Jobs, Nelson Mandela, and Abraham Lincoln have in common? They were all great speakers who could inspire an audience of listeners. In this class you will learn parts of their speeches and why individuals like these were such dynamic speakers. Be prepared to recite and practice speaking in front of an audience. Learn where and how they used gestures to make a point. Enter into the world of forensics (public speaking), and pick a speech of someone who inspires you to learn about in more detail for this course. Did you know if you read a sentence in three different ways, you are able to project three completely different meanings? Did you know changing one word in a sentence can completely alter the strength of your speech? In this course you will be challenged to create an original argument where you not only learn how to read in a persuasive manner, but also how to handle curveballs that may arise. Students will work on understanding powerful body language, how to motivate through tonality, and begin to learn how to connect with an audience on a personal level.

Period 2: Team building activities.

Team building activities are a fun way to strengthen middle school relationships. They are good icebreakers and build strong bonds as students work together to solve problems. Team building activities create trust and ease conflict between students. They develop communication skills and help students recognize each other’s strengths. Lessons learned during these activities can be applied to real-life situations.

Period 3: What? Where? When?

A team of six players, called the "experts", need to come up with the correct answer to a viewer’s question, or solve a puzzle by brainstorming ideas for just one minute. This intellectual game has been played on television in Russia for over 30 years. It has been broadcasted in United States under the title “Million dollar mind game”. The training sessions and participation in the game enhance passive and active intellect of the participants, while building logical and critical thinking skills.  

Period 4: Model United Nations.

Discover global issues, world diplomacy, and parliamentary procedure through role-playing. You become the “delegate” of a Model United Nations (UN) to explore ways of solving international crises using critical thinking skills, research, and debate. Gain a global vision of our world by taking part in this simulated UN experience. Part 1.

Period 5: Virtual Country Traveling.

The purpose of each Virtual Country Traveling session is to learn something new and share information about a foreign country so that others could benefit from it as well. This can include interesting facts about culture, history, geography and people. Each camper will be researching a specific subject area, i.e. history, famous people, politics, economy, culture, food, etc..., and making a presentation to the fellow audience.

Period 6: Manners 101.

How to introduce yourself and others. The importance of please and thank you. Friendship – how to be a good friend. Telephone skills. Online manners. Party Etiquette. Dining Etiquette, Manners in public places – theater, concerts, and much more…

Session II

Period 1: In the News!

Yesterday is history. Events we are reading or hearing about right now are also history. Have you ever heard a news story on the radio and wondered why it was important? We will be discussing what is happening around the world right now in this class. In combination we will research to see if these events are tied to previous events in history.  The media spends a good amount of time analyzing our spending habits, likes, and dislikes in order to sway how we feel. The media targets their focus taking their analysis of us and helps create a need for different products and even topics in the news. This class is your turn to flip the script. We will be taking a look at digital media, print media, and radio to identify what is being said or done. We will carefully listen to radio broadcasts to determine if what we are hearing is potentially an ad verses a story. By looking at different published articles from magazines and newspapers we will begin to understand trends, target audiences, and journalistic views. Prepare to analyze the high volume of pictures, words, and messages that flash before your eyes each day.

Period 2: Team building activities.

Team building activities are a fun way to strengthen middle school relationships. They are good icebreakers and build strong bonds as students work together to solve problems. Team building activities create trust and ease conflict between students. They develop communication skills and help students recognize each other’s strengths. Lessons learned during these activities can be applied to real-life situations.

Period 3: What? Where? When?

A team of six players, called the "experts", need to come up with the correct answer to a viewer’s question, or solve a puzzle by brainstorming ideas for just one minute. This intellectual game has been played on television in Russia for over 30 years. It has been broadcasted in United States under the title “Million dollar mind game”. The training and participation in the game enhance passive and active intellect of the participants, while building logical and critical thinking skills.  

Period 4: Model United Nations.

Discover global issues, world diplomacy, and parliamentary procedure through role-playing. You become the “delegate” of a Model United Nations (UN) to explore ways of solving international crises using critical thinking skills, research, and debate. Gain a global vision of our world by taking part in this simulated UN experience. Part 2.

Period 5: Virtual Country Traveling.

The purpose of each Virtual Country Traveling session is to learn something new and share information about a foreign country so that others could benefit from it as well. This can include interesting facts about culture, history, geography and people. Each camper will be researching a specific subject area, i.e. famous people, politics, history, culture, economy, food, etc..., and making a presentation to the fellow audience.

Period 6: Entrepreneurship Project – get venture capitalists to invest in your big idea.

Entrepreneurship has fueled innovation and prosperity throughout America since its inception and even in today's society, the most influential leaders of businesses were once entrepreneurs. In order to give the youth an introduction to the basic concepts and giving them exposure to the entrepreneur's spirit of creation, students will pair up with a partner for a week where they will create, develop, and present their idea to an audience just how they would pitch their start up to investors. Skills like brainstorming, development, and presentation (through activities like writing up their own business plan) will be acquired by students throughout the course as well as in introductory idea to what it really takes to be a true entrepreneur!
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Curious Kids Club encourages the cooperation of all members of the community, both in and out of the classroom and through online communities. To that end, the Curious Kids Club establishes this set of policies, standards of behavior, regulations, and procedures. The code of conduct is intended to prevent, limit and correct actions that may impede, obstruct or damage the educational environment, and threaten the orderly delivery and operations of the program. All participants and parents/guardians are expected to make themselves familiar with this code. Unfamiliarity with the code is not grounds for failing to live up to the expectations set forth herein.
  1. Participants agree to properly conduct him/herself at all times during the course of the program.
  2. Participants are expected to respect the physical property of the school and to protect its environment.
  3. Participants are expected to show respect toward all people, their persons, their property and their right to differing opinions.
  4. Participants are prohibited from engaging in harassment, intimidation and bullying.
  5. Participants are expected to follow the appropriate directives and requests of teachers, staff, and administrators.
  6. Cell phones may not be used during instruction periods. Every participant agrees to use his/her cell phone in a responsible and respectful manner.
  7. In accordance with the Drug Free Schools and Communities Act Amendment of 1989, Curious Kids Club prohibits the unlawful possession, use and/or distribution of illicit drugs and alcohol on its property and /or as part of its activities policy. Offenders are subject to local, state and federal law as well as interdisciplinary action by Curious Kids Club. If drugs and alcohol are found, the participant will be sent home immediately without a refund.
  8. Participants who display chronic behavior or academic problems will be referred to a relevant agency for identification as disruptive or disaffected and may be removed from the program.
  9. Participants, whose presence poses a continuing danger to persons or property, or an ongoing threat of disrupting the academic processes, will be removed from the program.
  10. Assessment reports from the student’s educational institution will be requested if deemed necessary by the Curious Kids Club staff.
  11. Violations of the code of conduct will result in immediate expulsion from the program with no tuition refund. Parents/guardian will be notified immediately and are required to come to campus within two (2) hours to provide transportation home. If parents are unable to come to campus, in signing this agreement, parent authorizes Curious Kids Club to make arrangements for the student’s transportation home within said 2 hours and parent acknowledges and accepts full financial responsibility for all return transportation.

    Day Camp Inquiry Form

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